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Rocket League player has increased rapidly sinc it free to play

05 Sep 2023 09:14 #1613 by xinghong
With the successful switch to free-to-play, Epic Games' and Psyonix's Rocket League sees a huge spike  Rocket League Items  in concurrent player count.

Rocket League has been one of the main success stories of indie gaming since it launched five years ago in 2015. consistent with a tweet by developer Psyonix co-head, that success has continued now that Rocket League has gone liberal to play.

Once a game goes liberal to play, the thought of tracking sales numbers goes out the window. But in fact, the developer usually finds ways to still make a profit through in-game transactions, battle passes, etc. For Psyonix, the hope is that the move to travel free-to-play will usher in more players, and that is exactly what went on as Rocket League recently hit 1 million concurrent players.

The move to free-to-play hasn't been all sunshine and roses, as Rocket League saw server issues with the extra players. Of course, Psyonix would like a smooth transfer, but if the change features a few hiccups to return alongside 1 million players, the developer probably thinks it had been worthwhile.

With the change to being free, Rocket League has reset with Season One (even though the sport had previously skilled many seasons). The reset sees a free and $10 battle pass that players can progress through, very similar to the fellow free-to-play game Fortnite.

Technically speaking, this is not the primary time Rocket League was "free," because it burst onto the gaming scene in 2015 as a PlayStation Plus free title. The developer of Fall Guys attempted to recreate the success of Rocket League as a game that launched on the PS Plus platform, and it certainly did so. After continuing to try to do well for five years, the entire transition to being a free title has seemed so far to be a sensible choice for Rocket League.

Rocket League is now free-to-play for PC, PS4, Switch, and Xbox One.

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